Sam: Alright then. Professor Emily, Jim, Maya and their
pokemon have been having lunch, waiting with a great anticipation for the
ringing doorbell that marks the arrival of Kyle and his strange new
find...Emily brings him into the room not hiding her excitement very well.
"Come in, come in, make yourself comfortable. Jim, Maya, this is Kyle, the
trainer I was telling you about. Kyle, this is my assistant Maya Walken, and a
friend, Jim Colorado
Tim: "Sup." Kyle says as he nods in recognition of
each introduction.
Don: "Hey there, good to put a face to the name at
last."
James: "Nice to meet you," Jim said to Kyle.
Sam: Emily shifts her weight from side to side and waits
just long enough for everyone to say their hellos and for Kyle to get whatever
he likes of the food she's put together. "Well...did you bring your
pokemon? Can we see it?"
Tim: "Uh, sure." he says, putting the sandwich he
was constructing down and reaches into his bag.
"Hope you guys are ready, Missy can be a little... intense at
first." he says before releasing the eldrich creature from the Pokeball.
Sam: The pokemon is smaller than it looks, although its
presence radiates out. Just like the photograph that Emily showed off, a
shadowy, almost glittering aura surrounds a small, compact center. Parts of it blink in and out, and slowly
settle into a more stable, stiffly geometric shape. It floats in front of the
table for a few seconds before slowly, silently floating backward to hover over
a chair as it sees everyone else doing
Tim: "Missy, this is a few new friends. They wanted to meet you."
Don: Maya sits in the back of the room, and taking notes,
not sure of anything else to do while looking at such a creature
James: "That... is very... strange," Jim says,
looking at the creature. Flash hops up on his shoulder and looks at it
confusingly.
Sam: "Hello, MIssy," Emily takes a few steps
closer, and the pokemon shies back. She can't help herself, pulling a compact
pokedex out of her pocket to scan it. The screen reads out
"MissingNo.", and displays no other information. "Ah...Missy, I
see," Emily chuckles a little at the nickname
Tim: "It's okay, Missy, she's here to help us."
James: Flash jumps down and moves a little closer to Missy,
but still keeps his distance, watching the interaction going on.
"So... what are you taking in university?" Jim
asks Maya, taking a seat nearby her.
Sam: Missy turns its not-a-face toward each of the humans in
the room, a shorter glance at Flash and Audie hiding in the corner, and then
slowly settles farther downward. The air feels a little thinner, as it relaxes
slightly, the only real way to tell
Don: "Bibliometrics," Maya says quickly, while
watching the creatures trying to figure each other out.
James: "Bibliometrics?"
Don: "Yeah, that's a set of methods to quantitatively
analyze scientific and technological literature, in order to examine the
mathematical impact of their influence on the various fields on which they
discourse," she says, looking up at him and grinning smugly.
Tim: "So, what do you think of Missy, Professor?
James: "So you're as smart as you are beautiful,"
he smiles in return.
Sam: "Isn't science exciting?" Emily sits next to
Kyle and grins at that explanation. "It..she's...something else, that's
for sure. i've never seen anything like it, where did you find her?'
Don: "Definitely smart and hot, you bet," she says
as she glances back at the subject. "Of course, it doesn't do a thing to
help me with these creatures, espeically the new one there. Freakiest looking
one I've ever seen."
James: Jim nods. "I've never seen anything like it at
all," he admitted. "And I've been all over the place."
Tim: "Outside of Celadon." Kyle said. "Just kind of... hovering there in a
grass field."
Sam: Missy seems to pay no mind to the chatter around it,
but to blink it's strange, nearly invisibile eyes in all directions.
"I can't wait to get started," Emily breathes, but
steadies her excitement and smiles. "Perhaps Missy would be more
comfortable in the pokeball while we take a quick tour? I know that experiments
can be a little unnerving sometimes, so I thought we could all have a nice look
around and get used to the idea first."
Tim: "She doesn't seem to mind." he said as he
grabbed the pokeball from his bag.
"Missy, return."
Don: "Ryan and Krystal are gonna flip over this,"
Maya chuckles
Sam: "Audie, could you be a dear and clean up in
here?" Emily asks, and Audino grins and claps its small hands together.
"Di, di!" it chirrups, and starts to collect the trash from lunch as
Emily stands and leads to the door into the main portion of the lab.
Tim: Kyle slips the ball back into his bag, and follows
Emily to the lab.
James: "Shall we follow them?" Jim asks Maya.
Don: "Seeing as it's the job, you bet," she
answers
Sam: The first room that Emily leads her guests to is a
spacious room, a young man with dishevled hair standing in the center in front
of a long row of beakers and vials. Emily's Vulpix sits at his side, obediently
breathing a small jet of flame to heat up the mixture that the boy is
observing. It takes a few of these repetitions for him to notice the group
approaching and turn around. "Oh! Sorry! H-hi Emily."
"Jim, was Ryan here last time you visited?" Emily
can't remember, and introduces him to Kyle anyway. "Ryan's one of my lab
assistants. And Vulpix, of course," She smiles as the fox trots to her leg
to nuzzle her hand
James: "Yeah, he had just started," Jim replies.
Sam: "Yeah...I remember." Ryan seems to bite back
some sort of look but it's hard to see when he adjusts his thick glasses.
"It's going well here. I've had a multitude of options to study and
observe."
Sam: "Are you going to be observing later?" Emily
asks, and Ryan nods, looking a little disappointed when he realizes Missy is in
the pokeball.
"Of course. I'm almost done here. I'll meet you
later."
Tim: "Nice place."
Don: "It's cozy," Maya says
James: "How long have you been working here?" Jim
asks Maya. Flash meanwhile hops up near Ryan, the Pachirisu happily greeting
the Vulpix.
Don: "Only since the start of the new semester. Couple
of weeks now. It was all kind of last minute actually, since its not my thing,
but the Prof couldn't get another intern."
Sam: Vulpix lets out a soft bark and rubs his head against
Flash's, coming away with the curled fur on top of its head in a staticky mess
James: "Like you said, it counts towards
graduation."
Don: "That's the goal," she grins
Sam: "I'm glad you like the place," Emily beams,
and there's a streak of purple in front of the party as they continue down the
hallway. "Oh Honestly...." She bites back a harsher word, and follows
the streak into another room, a small library, where a purple cat sits licking
its paw in front of a pink-haired girl.
"Sorry, I'm sorry," she says sheepishly, and
stands when she sees the group. "Are these your guests? I'm Krystal,"
She stands up and sticks her hand out for both Jim and Kyle
“They are…and they don’t need to trip over your Pearl, alright?” Emily
says, and the cat lifts its head up in a perfect imitation of innocence.
James: "Hello Krystal," Jim says with a smile. He
shakes her hand.
Tim: "Nice to meet you." Kyle replies, doing the
same.
Sam: Krystal gives Maya a small look, a 'does she have to
get into that in front of everyone?' look, as she shakes hands. "It's
about time to get some new people in here. Before Maya it was just me and Ryan
and Emily for months."
Sam: "And trust me, Ryan's not the only boy you want to
see for months," Krystal adds with a bright giggle.
Don: Maya will shrug back in sympathy with Krystal. But
then, Maya likes cats
James: "Should either of us be worried about being
pounced in the hallway?" Jim teases.
Sam: "What, by me or Pearl?" She teases back
James: "Either of you," he winked.
Sam: "Wouldn't telling you spoil the pounce?"
James: "True."
Sam: "Come on...I haven't gotten to show off my fossil
collection in a long time," Emily gestures to Kyle in particular and
starts down a set of stairs. The room is almost more of a basement than a real
lab room, soft lighting and carpeted floors and a door to the side hiding
electrical equipment and cleaning supples. The main room, however, is a small
but well-polished series of displays, Pokemon fossils in glass cases
Tim: "Impressive.
How many do you have?"
Sam: "Oh...the number isn't important...."
"Seven," Krystal butts in.
Tim: "That's not bad at all, which ones do you
have?" Kyle asks, going to the glass, apparently missing the fact that he
was supposed to be unimpressed with that total.
James: "That was one of the first things she said to me
when we first met," Jim comments to Maya. "Want to see my fossil
collection?"
Sam: Emily shows him off, a wing from something that once
flew, a footprint cased in rock. A few other pieces, and finally a pristine,
fossilized egg. "This is the only one I have that's complete."
Tim: "Wow, I wonder what that might have
contained. Maybe something we've never
even seen before."
Don: "Well, she's proud of it, of course," Maya
says to Jim without catching his innuendo
Sam: Emily grins at that comment and spends another second
looking wistfully at the egg. "Maybe. I'm still hoping one day they'll
figure out how to revive these, but so far the process has only worked on grown
forms. "
James: "I found a couple of them for her," he
adds.
Tim: "Someday they will, I'm sure. And then you'll know."
Don: "I've heard. You're really good at digging them
up, I understand. Makes a good partnership, you and the Prof."
James: "Thanks," he smiles.
Sam: "Oh, Professor," Krystal gestures to her
watch.
"Oh really! It's later than I thought, we should get
the tests going soon. Before we keep everyone here too late," Emily
offers, and starts to walk them all back up the stairs
Don: "So what about you, Kyle? How do you know the
Prof? Jim I've heard all about."
Tim: "I only really knew about her by reputation, she
seemed like the best one to bring Missy to."
Don: "Well, that's probably true," she says,
grinning and watching Emily in action.
James: "If she's not then one day she will be."
Sam: "Gee, thanks," Emily laughs, and climbs back
up the stairs with her fingers waiting on the light switch.
Kyle is the last to linger near the fossilized egg, and the
last up the stairs. As Emily shuts the lights behind him, none of them see the
egg in its case start slowly to rock back and forth….
“Alright, let Missy back out just over here,” Emily guides
Kyle to a thick pane of plexiglass, monitors and computers and scanners and
wires set up all throughout this lab room. “She won’t have to do anything.
We’re just going to try to watch a few things and see what we can find out.”
Sam: (Okay people, welcome to your first Action Scene! Remember
that everyone starts the game with one plot point.
For this scene, MissingNo has some altered stats - a
Mysterious Origin power block with a Cypher power at 3d8. Your mission (if you
choose to accept it) is to find ways to deal damage to that Cypher as if it
were a complication. You'll have to do at least d10 damage three times to break
it, and find out all you can about MissingNo.
Any questions before we begin? "
Scene Distinctions: New Frontier, Well-Equipped Lab, Glitchy
Equipment
Tim: "Okay, Missy, don't be alarmed, the professor
wants to run a couple tests so we can help you be your best." he says as
he pulls the pokeball out and unleashes MissingNo upon the room once more.
(just make sure I go last so I can get my feet wet, been
quite awhile since I've done anything like this)
Sam: ("Dealing damage" to the Cypher is kind of
metaphorical by the way - anything that you can do to cause an Effect that
would make it less mysterious, anything to make it easier to understand, counts
as 'damage' to the Cypher
Sam: Emily will go first, and pick Jim to go second.
Emily cracks her knuckles and takes a seat at one of the
computers as Missy floats aimlessly behind the glass. "Let's see if we can
find out what you aren't..." She taps a few type combinations into the
scanner, and asks if Missy is any of them.
Rolling - Professor d10, The Answer is Always There! d8,
Tech Expert d8. Emily gets a total of 10 with a d8 effect.
MissingNo sits quietly, serene and silent but emitting a
slightly darker aura as the scanner seems to go straight through it. Special
d4, Unnervingly Unknowable d8, Confusion d8, matching Emily's 10. No damage dealt
Sam: (you three are not obligated to pick Emily in future
rounds - she's here to help but you guys are the stars)
Sam: (and in shuffling character sheets, I should have
remembered I get to roll all three of those Cipher dice while Missy has them
all ;)
James: Jim will pull out his own pokedex, the latest model,
and scan Missy. He thinks back to all the various legends and stories he's
heard over the years to compare them to what he sees.
Rolling - Professor d6, Mystic Expert, Fortune and Glory d8,
So it's 12, with a d6 effect
James: And I guess I'll have Maya go next.
Sam: Alright. MissingNo is shifting around behind its wall,
that block-ish form not staying still, difficult to pick out the shape to
compare to your legends. Special d4, Cypher 3d8, Well-Equipped Lab at d4
(adding a d6 to my Doom Pool, which stands at 3d6 now). Total 13. However, I
rolled a one - if anyone would like to buy an Opportunity
(which can be used to boost your next roll or to activate special effects) it
costs one plot point
Tim: (why not, I'll take it)
Sam: Alright. Next turn, if you can think of something cool
enough to call a Stunt, add a d10 to your pool. If you can't, you still get a
d8, in place of the d6 "Push" you could have gotten by spending a
plot point without the Opportunity. However
you now have zero
Tim: (gotcha)
Don: Maya is feeling a bit out of her depth, but gamely
gives it a try. She decides to see if how intelligent it is in comparison to
other pokemon, having seen enough to know how little they speak, and what they
do when they do make noise, so she uses her knowledge of language and pushing
buttons, speaking into the microphone to elicit verbal reactions from
MIssingNo, hoping hte sensors and 'dexes can give a rating. (Professor d8
+Brassy Sassy 'Tude d8 +Psyc Expert d8 rolling a total of 8 and d8 effect) and
then MissingNo can go
Sam: Missy's curiosity is piqued by the feedback and it
moves closer to the glass. Cypher 3d8, Special d4, Probably Gentle Giant d4
(pushing my pool to 4d6). I roll a 9, and an Opportunity,
which Don told me he would like to buy.
Sam: (Before I forget - remember to tell me if you guys roll
Ones - You can earn a plot point if I use them to boost my doom pool)
James: (Right)
Tim: (will do)
Sam: MissingNo starts to pulse slightly, its body radiating
small flickers of light. All around the lab screens start to darken and
flicker, and the lights flash for a moment. There’s the uneasy feeling in the
air of prying into things that may not have been meant to know.
Missy is attacking with Mental Stress, to weird you all out
Special d4, Cipher 3d8, Glitchy Equipment d8, Warped Aura
adding 2d6 to hit three targets.
Two Opportunities
Total – 15 (I spent a Doom Die to add three dice together.)
Jim – effect d8
Maya – Effect d8
Kyle – effect d6
Don: (that's why d4s earn a Plot Point, because the risk of
rolling 1's, which can't be used ad might boost the doom pool is higher)
Sam: (If you beat the total, you take no stress. If you have
a lower total but your effect die is bigger than Missy's against you, you take
stress at one step lower than she rolled.)
Don: Maya's never known Pokemon to do this, or feel like
things that shouldn't be known, so this weirds her out a lot: Gotta Work Somewhere
at d4 for the Plot Point, and Science Rookie d6, and Professor d8 for two
opportunities and a 7
Sam: I'll give you one plot point to use those two
opportunities and build myself a d8 doom die
Don: plus, what she didn't point out, by failing by more
than five, I take an exceptional hit and step up the stress taken, giving me
Mental Stress d10
Don: but I"m up to two plot points now
Tim: Kyle has seen Missy try to do this kind of thing
before, but tries not to react too strongly.
Breeder d10, Psych Rookie d6, Survival Expert d8 (figure
he's had to endure this kind of thing before so he knows how to deal with the
unnerving effects to an extent) 11, d8
effect
And I rolled a 1.
James: Okay. Jim frowns, unconsciously stepping back under
the 'attack'.
Who's a cute Pokemon at d4, Professor at d8 (I goofed first
time around) and Mystic Expert at d8. 12 and I also rolled a 1.
Sam: Tim, take a plot point. James, take a plot point and d8
Mental stress. Tim, take d6 mental stress. Bear in mind that when a pokemon is
acting as its own agent and not part of a trainer's powerset, it has all three
stress tracks as normal.
Sam: (and I liked
that rationale for Survival)
Tim: Rolling: Breeder d10, Psych Rookie d6, Well Equipped
Lab d8. Rolling 15, with a d8 effect.
Kyle, having run out of ways to figure Missy out for
himself, hence the reason he's here with the professor and the others, just
focuses on trying to keep Missy calm and to encourage her to be as open and
helpful as possible during the investigation and not to freak out. "They're just trying to help you
Missy. You haven't done anything wrong,
and no one here is judging you. You're
special, we're just trying to figure out how."
Sam: (it sounds like you're trying to make a
"Calmed" Asset for you guys to use against Missy. So I'll be rolling
the Doom Pool against your attempt
Tim: (ok)
Don: Keep in mind, guys, that whe you build your pool, and
describe what you're trying to do, remember to specifically state the Effect
you're trying to achieve: whether it's attacking a Stress Track, or creating an
Asset or Complication, or if you're attacking complications or the like...you
need to specify the effect you're aiming for, not just picking a die
Sam: doom pool stands at 4d6, 1d8. I've got a 13, you now
have Calmed Creature d8 as Missy moves farther into the center again, less
agitated .
Sam: and Tim, since you're the last one to go this round,
you get to pick who goes first for round two
Tim: Maya
Sam: (we're also happy to help figure out what you're doing.
Part of what I love about this game is that you can pretty much always find a
mechanic to suit what you're doing)
Don: Maya will shakily take up some controls, the attempts
by Kyle to calm the creature reassuring her a little, and she'll try to adjust
them as the others attempt tests. "It's like it plays with us, shifting
and stuff as we test things. I'll try to adjust the sensors, keep it baseline
while you do your stuff, Jim," Maya explains to him, spending her
Opportunity to further coordinate the adjustments with Ryan (a d6 Tech Resource)
spending a Plot Point for 3 dice in my total, making a 13, and a d8 Support die
to pass to Jim (if I beat the Doom Pool) and passing the turn to Jim after that
Sam: 2 opportunities up for grabs, and i can max out at a
12 Another d8
Sam: Jim, that means you have Maya's support die and Tim's
asset to pick between to add to your pool. If you want to spend a plot point,
you can take both.
James: Sure I'll grab one of the opportunities.
Sam: okay, spend a plot point
James: k
James: (Okay so how does the Opportunity
thing work?)
Sam: most commonly, you can use an opportunity you've
already bought as a boost to the Push or Stunt die you could have spent that
plot point on anyway. If you can come up wit ha Stunt it's a d10 instead of a
d8, or a Push is a d8 instead of d6. You can also use them based on certain
SFX, and you can use them to create a d6 Resource during an action scene (when
you wouldn't normally have time to create resources). Unless I'm forgetting
anything
Don: that covers it yeah. Basically, you can spend a Plot
point to do a Push, extra effort, for a mere d6, but sometimes better than
nothing. You can spend a Plot Point for a Stunt, some twist or the like for a
power or specialty (like when storm uses her wind powers to generating blinding
sands) and that's a d8. When you buy an opportunity, you are basically pre-buying
a Push/Stunt at a stepped up die
James: Jim moves over to one of Emily's fancy computers,
using it to scan the creature. Comparing any results to his knowledge of
pokemon from him many travels and battles.
Professor d8, survival master d10, well equipped lab d8,
Maya's d8 support die and a push at d8.
15 using a plot point to add a third die and up it to 21
with a d8 effect dealing damage.
Sam: (cool. For record's sake, how many plot points do you
have now?
James: 0
Sam: Cypher 3d8, Special d4, Well-Equipped Lab d4 as Jim
focuses, and Maya's efforts help the computer to keep up with Missy's
movements. I have one opportunity, and I
roll a ten. Jim's critical success steps up his d8 to a d10 - taking one of my
Cipher dice out.
There is a slight resemblance to the Porygon family, the
purely digital Pokemon first developed some years ago not too far away. Some of
the movements are similar, and the pokedex almost creaks and audibly whirrs as
it draws up a picture of Missy on its screen
Sam: (Jim, who goes next - Missy or Kyle?)
James: Missy.
Sam: Missy undulates and waves slightly as the computers'
scanners start to identify its shape. It seems not to want to be known...its silence
is hard to interperet, but the way it draws itself in smaller, denser looks
like a defense mechanism. Cipher 2d8, Unnervingly Unknowable d8, Special d4 - 2
opportunities rolled, a total 10 with a d4 to try to give itself an Asset. it
fails.
Sam: Kyle is up again at the bottom of the round. If you
can, pick who goes after you first thing, so that whoever it is has a little
extra time to think and prepare their next move
Tim: Kyle continues his attempts to sooth Missy, trying to
explain their intentions, and that she doesn't have to be afraid, he'd never
leave or abandon her, regardless of what they find.
Breeder d10, Psych Rookie d6, Calmed Creature d8. 11, with a d10 effect. Intending to step up the Calmed Creature
asset.
And I guess Jim can go next
Sam: (three opportunities and i top out at a 9 so there you go, d10 asset in play.
Don: (as a note, keep in mind that there is nothing keeping
us from talking out initiatives, for future reference; part of the advantage of
this initiative is being able to pick the order so if people have asset or
support creation for another, they don't have to worry about not going first)
James: Maya's going to go after me.
James: "I think we're starting to figure this thing
out," Jim smiles. "You're gonna be famous Em." He brought up his
Porygon file on his pokedex, comparing it with what the computers were telling
them about Missy. Seeing if it could shed some light on it's type or abilities.
Prof d8, Fortune and Glory d8, Mystic Expert d8, Calmed
creature d10. 12. D8 effect die against Cypher
.
Sam: I can only match the 12, so that's another d8 stress
dealt to the cipher. Stepping that stress up by just one will take another die
off
Don: Maya will take advantage of the situation and attempt
to confuse Missy, moving away from Jim and Kyle, trying to divert its
attentions so it has to move out of its introverted shapes, have to look around
and reach out to be able to see all those people around her, and try to react
to that. Trying to inflict a Confused complication, to distract it and make it
easeir for the others to nravel the remaining secrets Trainder d4, Sassy Brassy
Tude d8 and Psych Expert d8, as well as the d8 'stress' it currently carries
and the d8 Calm (1 opportunity, spendign a plot point for three total dice, to
make a 22 and d8 Confused Complication
Sam: (take a plot point)
Don: and Missy is next, I'm guessing, by default
Sam: cipher 2d8, Probably Gentle Giant d4 (as it's not able
to really be menacingly unknowable while Maya isn't trying to know it, special
d4. my 9 is enough for a critical success and a d10 Confused Missy
Sam: (actually - it's double critical. d12 Confused
Don: that means a Complication you can all use to help learn
it. we're close guys
Sam: Missy, going last in this round, will pick itself to go
first in the next
Sam: Missy drags its eyes across the humans, confused and
you all can start to feel it bubbling again, that strange, creepy feeling.
Again the lights flicker around it (honestly, lending more credence to the
Digital theory, the way it’s been able to manipulate your equipment). Missy
builds itself a Bone-Chilling asset, at a d8…
And a tendril of dark energy emanates past the plexiglass in
Maya’s direction, the human flitting around and around to confuse it.
Special d4, Unnervingly Unknowable d8, Confusion d8, Maya’s
d10 stress, d8 Bone-Chilling – one opportunity and a 14 with a d10 to boost her
Mental stress
Don: Maya will take advantage of its time looking around and
trying to get its bearings and shifting one of the laser reflectors,trying to
bounce the tendril away and divert its gaze, that sensation it generates
(PRofessor d8, Tude d4, Confused d12, Calm d8, Stress d8) rolling an
opportunity, a 14 and d10 Effect die
Sam: take a plot point
Don: and she's up to d12 Mental stress, very very rattled
Don: "P-pokemon aren't supposed to b-behave like that,
you promised me!" Maya snaps out.
Sam: "Maya, are you okay? I'm sorry!" Emily rushes
forward to put a hand on Maya's arm and try to gauge her state and bring her a
few steps farther away from the glass
Don: (so don't forget guys, we have an d10 Asset, d12
Complication, and right now a d8 'Stress' to use against it; once we knock
another of it's Cryptic dice away, we'll lose that, but it's okay, it'll be
down to just the 1d8)
Sam: plenty to work with and close to your goal
Sam: unless you decide to stop - it's an option to allow
Missy to keep its Cipher, and learn no more today
Sam: not one i WANT you to take or anything. just saying
James: Jim steps around the machine. "Hey! Leave her
alone. Or are you afraid to take on someone that can handle himself!" He
tries to bring Missy's focus away from Maya, as well as provoking a response to
gain them more info. Hopefully his training will keep him safe.
Prof d8, Hello baby d8, survival d10, confusion d12. Total
16. d8 effect on Cipher.
James: Oh and Kyle will go next.
Sam: Missy is anxious not to take its lack-of-eyes off of
Maya, but between Emily moving he back, and Jim moving into focus, it's harder
to do than it thinks. Cipher 2d8, Speed d6 (as it tries to keep up with
everyone's movements), Unknowable d8. One opportunity and i can top out at 13.
Jim's taunts lower Missy's focus and you get through one mroe layer of the
Cipher, with only one to go.
The pokedex whirrs again and slowly puts the characters
together...one letter at a time, to read Bird-Type. A type that doesn't exist,
yet when Emily tries to correct it to Flying, the compuer reverts right back.
Tim: Kyle marches right up to Missy, stepping in between her
and Maya, hands stretched out, consuming as much of the pokemon's line of
vision as possible. He is breathing
heavily, absolutely enraged.
"Missy, listen to me.
I am your trainer, you are my Pokemon.
You will submit to these tests, you will NEVER attack my friends again
and you WILL apologize to her when we are done.
We will learn what you are, and how we can best help you and you will
NOT stand in our way. Is this understood?" He has always been gentle and caring toward
Missy, she's never seen him this irritated.
Breeder d10, Confusion d12,
Psych Rookie d6 for 14, d12 to the Cypher.
Tim: and we'll let Missy go next
Sam: Special d4, Probably Gentle d4, Cipher d8....SFX:
Closed Avenue--If a pool includes a MYSTERIOUS ORIGIN power, you may replace
two dice of equal size with one stepped-up die., so I can step those two d4
into a d6. But that still only leaves me with two dice that could only match
that result if I max out. which I don’t. I got an opportunity, and a two
Sam: Missy's silence grows quieter and it shrinks its aura
down, looking almost plaintively at the glass separating her from Kyle. The
cipher breaks, and Emily's computer whirrs.
Action ends.
"I...I think it looks okay," Emily says
tentatively, turning back to look at the screen while not straying far from
Maya. "It's alright if she comes back out now.
James: Jim quickly moves to check on Maya. "Are you
okay?"
Don: "I think I need a tea. Anyone else for tea? I'm
gonna get tea for everyone," Maya says and heads out to the kitchen
Sam: The readouts from the computer are clear as
day....Missy has no data. Its form has no DNA, its type has never been seen
before. If anything, it should be a simple lump of silicone and electric
currents, but it lives. It seems to think, and feel, and with every piece of
information you can scratch out from her, you don't know why.
Sam: (Also, I know I'm supposed to have Campaign Milestones
all laid out at the beginning - but I'm still writing the othersr and I sort of
like the idea of 'unlocking' them. So the following Campaign Milestone is now
open for anyone to take.
Mystery of MissingNo
1xp when you discuss MissingNo’s nature or what needs to be
done about it.
3xp when you must apologize for or defend MissingNo’s
intentional or accidental actions.
10xp when you determine that MissingNo is too dangerously
unstable to stay free, or decide that its right to exist demands curing its
unstable nature.
Tim: Kyle nods, recalling the Pokeball and moving to open
the glass. "We will talk about this
later." Kyle says, gently patting the creature on it's head, before saying
"Return."
James: "I'll give you a hand," Jim tells Maya,
following her out.
Don: "That's okay. You should work on that creature and
help them figure it out. faster that's done, faster it can go. I'm fine,
I"m perfectly fine, and I'm just needing to make tea and that's all."
she will NOT look scared and upset around him, no, not at all
James: "Okay," he says. However he pauses for a
moment, watching her go before returning to the others.
Sam: Emily records the data, quiet in the lab with Jim and
Kyle, as Maya busies herself a few rooms away.
In the quiet, you think you hear something....a growl, or a
roar, or a shake....the walls quiver slightly, and suddenly, the screens
flicker off - the lights shut down - everything goes black, and the roar rings
out.
To be continued!
(Doom Pool stands at: 4d6, 4d8)
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