Scene: Blackout - 4d6
Pitch Dark, No
Time to Panic Small Halls
Obscure d10, Sense of
Dread d8, Debris d6
SFX – Multiattack – add d6 and keep an effect die for each
additional target
SFX – Disorienting – Step back the highest die in your pool
and add d6 to step up mental stress inflicted
Limit –Mob Dice – defeat Blackout dice by inflicting d8
Effect to resolve the Blackout
Menace d8
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